Or: A Blatant and Frankly Uninspired Excuse to Post Photos of Christina Hendricks
Maybe it's just my recent stint on Pavarti K. Tyler's (nee Devi) 'blog, but lately I've been mulling over some of my opinions on more risque subjects. (Well, more risque than normally occupy this particular space, anyway.) Today I found a couple of items that reminded me of one of these long-held opinions. The first such item had to do with Christina Hendricks' long-held desire (longevity at least in Internet scale) to play Wonder Woman, and her Drive director Nicolas Refn's claim that not only was he interested in bringing that particular character to the big screen, but that Hendricks would be his...er...woman. The second had to do with Refn's particular take on the character and her world, insofar as he's dreamed it up.
These public discussions about Hollywood casting rarely yield results, even when they're held after the movie deal has already been picked up, much less so when every single person involved in the conversation is speaking hypothetically. Now, too, studios are banking way too many dollars on their superhero franchises to leave decisions about casting to people standing so far from the board room. Case in point: Donald Glover for Spider-Man. An amazing groundswell of support (though, too, controversy) responded to the suggestion he play Spidey for the reboot, and that sure didn't work out. So I'm not banking on a Hendricks/Refn Hellenic team-up any time soon.
What the possibility does raise is a couple of issues I'd like to address.
The first is the as-yet-unspoken gimmick of one of the few lauded curvy celebrities playing a superhero who is also - let's face it - a sex symbol. (And feminist symbol; and if you don't believe me, do a web search for "William Moulton Marston" and "wonder+woman+bondage." [With safe-search activated {Of course.}.]) Christina Hendricks has somehow tread a brilliantly slender line in her career, being both of ample figure and widely regarded as sexy (and in some [these] circles, to "sexy," please append "as all hell"). And lest we forget, a damn fine actor, regardless. So we can say Ms. Hendricks would be an unconventional choice for the Woman, yet a potentially popular one. Sex sells in Hollywood.
Detractors would complain that she isn't hot enough, or that she's fat. Neither is the case, by a long shot. Would-be supporters might argue that of course she's sexy - just look at that bust. To whom I must respond, of course that doesn't hurt (not in a bad way, anyway) but if you think that's why she's beautiful, you're missing it by a-mile-and-a-half. And finally, some really, truly, well-intentioned fanboys might cry that she has the nerd pedigree for her Firefly connection, and that with a dye job and some sit-ups they will welcome her with loving arms. Add to that a few of us who might even feel a little earned self-righteousness from endorsing a full-figured super-heroine. I am no better than these hypothetical people, but all of these miss the point when it comes to Hendricks as a good choice for Wonder Woman's boots.
Christina Hendricks would be a brilliant Wonder Woman (particularly if paired with a director with real ingenuity, like Refn) because she understands all the complexity involved in and strength needed for navigating life as a determined woman with a powerful - not to mention inescapable - sexual identity. Not only has she had to see past the limitations of others' assumptions, but she's succeeded in being associated with good work that she presumably has a personal appreciation for. In some ways, this is a scenario in which any woman finds herself, in some way and on a daily basis. I just happen to think Hendricks is well-qualified to portray that fight with unique grace and sensitivity.
Issue the second that this brings up for me is perhaps a less socially significant one; yet more important personally (I'm somewhat ashamed to admit). It also brings up a criteria that might put my dear Ms. Hendricks to the test, in a way.
Women who work wear muscle.
Look, I'm not a body-building fetishist, any more than girls who lust after brawny Hollywood hunks are. Taken to extremes, muscle mass is often freakish and Geiger-esque. The trouble is, ideas of contemporary beauty seem to limit us from finding any developed musculature on women appetizing. What is that? And why must it be used as an excuse for me to suffer through another fight scene such as this:
I mean: really.
The bad examples are too numerous to relate, and I can only think of a few positive ones; among them, Terminator 2 and G.I. Jane. T2 is of course well known for how impressive a transformation Linda Hamilton made. In particular, she went from making an especially soft impression in 1984 to a very lean and angular one. I don't mean to detract from that at all - it was impressive - but I also have images of Ms. Hamilton spending quite a bit more time on aerobics than anyone in her character's situation likely would. To wit: still an emphasis on weight loss. G.I. Jane's Demi Moore did quite a shade better, daring to wear biceps and actually demonstrating her strength on film.
These examples remain in the minority, however. Most Hollywood images of powerful heroines still favor slinky dresses and long legs over developed shoulders. Sometimes this leaner physical type is handled better than others. Smart fight choreographers put such nimble minxes in fights in which they get to move fast and use lots of kicks and lower-body advantage (real advantage, rather than the fetishistic "leg lock" depicted in the video above), and intelligent directors offer plot-related explanations for ballet-bodied ladies putting the smack down on crews of mercenaries.
But please to be noting, if you will, the distinction between the way the admittedly wonderful Summer Glau looks, and the way a woman (Bridget Riley) who spends her days actually working on fighting does:
(To her enormous credit, Glau does manage that scorpion kick much better than Riley.)
I know movies are not reality, and that men don't always rise to similar challenges, either (it would seem the Internet hasn't favored us with a capture of Kilmer's shirtless scene in Batman Forever). In recent years, however, Hollywood has held to a truer physical standard for their male superheroes, and I'd like to see a little courage in applying those standards to Wonder Woman, whenever she finally appears. Some may argue that women don't put on mass in the same way most men do, and this is the where the topic really does get a little personal for me.
They do. They so do. It may not always read the same on women, but hard work = muscles. I have had the pleasure of working with female circus performers off and on during my acting career, and in particular in the past two years as I've studied aerial silks I've gotten to see women physically transform over the course of time. I can say with absolute confidence that when a women practices pulling herself up a few yards of fabric once a week for a month or two, not only do her arms get more defined, they grow larger muscles. Girls have guns, gang. Respect.
That's it. In sum: Christina Hendricks, with some push-ups, as Wonder Woman: Yes. The larger issue is that I believe the predominant opinion of feminine beauty pretty much sucks. My two little opinions above don't even begin to cover it, of course. Plus they address my personal preferences just as much as Hollywood's bias, I suppose. That's all completely subjective, but I know female fighters have real arms, and nobody in this lifetime's going to convince me Christina Hendricks is less than beautiful or talented. But I pretty much expect the accusations of personal taste to start rolling in, so...hang on...lemme just get my latest issue of Guns & Curves in hand so I can read it (for the articles) at my leisure as the flame-war commences (I should be so lucky, to have such readership)...
Showing posts with label violence. Show all posts
Showing posts with label violence. Show all posts
Wednesday, June 22, 2011
Tuesday, May 17, 2011
Spring Flu = Movie Time
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Postcard design by Megan Heflin. |
I am a man of many talents, not the least of which is sudden, debilitating illness at irregular yet strangely predictable intervals. I never imagined I would have a show crash (sudden collapse of health and mental faculty following a production's close; not to be confused with Snow Crash) after filming Android Insurrection, yet that seems to be exactly what has happened to me over the past four days or so. How else can I explain a sudden flu in the middle of spring? It even began during a lull in the almost-constant rain we're having. It began, in fact, while I was enjoying an impromptu trip out Thursday night to see Thor.
I don't know, man. It's enjoyable? It's enjoyable. They did a nice job capturing some of that easy humor that made the first Iron Man so palatable, without skimping on serious stakes for the characters. Branagh was in familiar territory in many respects, including regally set father-son relationships. I also found it largely forgettable, though. Probably the most interesting aspect of it was how finely honed Loki's character seemed to be - never being outright evil, never being altogether good. I actually found myself wondering how much he himself was aware of his motivations, at times. Unexpected complexity for this kind of movie.
It's also, unsurprisingly, a movie that cluster-flocks your eyeballs with elaborate CGI. They seemed aware enough of this to make the Earth setting very plain and grounded, but that doesn't help me view Asgard as any less of a carnival of RoyG.Biv-brought pain, a little vacation in a rainbow-decked uncanny valley, a . . . really computer-generated picture-thing. And I really do wish someone would get a memo out to Marvel that this rubber-ized "armor" material they use doesn't read as magi-science metal. It reads as cheese, a la '90's The Flash television series. At one point in the movie, Thor drops one of their shields, and the pick-up of it hitting the ground uses an actual metal shield. It was so jarring to the continuity to me I laughed. Why did no one else? The prop had clearly been made of plastic up until that point! HA HA!
But to some extent, I have to admit, I was probably just disappointed in a similar way to how I was over Batman Begins. It's not that they did an especially bad job, it's just not the movie I would've liked to see. I know it would have made some problems for integrating Thor into the Avengers movie, but I think when life hands you a superhero who is a god, nested in ancient history, you have the potential to do something really different with the idiom. Make him more of a question mark. Dress him in rusty metal, or dare to give him religious overtones. Just a little grit and ambiguity is what makes me more interested in Captain America and X-Men: First Class than Thor. But I may be alone in this, and gods know it wasn't my $150 million, so what do I know?
The rest of my weekend enjoyed the remainder of our "three months free" Showtime (the WORST pay channel?), The Movie Channel and Netflix Instant. (Wife Megan can rejoice that at least a couple of the decidedly unromantic Korean films have been wiped from our queue.) I started out inauspiciously, which may or may not have had something to do with how sick I was compared to how sick I thought I was - by midday my fever of which I had previously been unaware had spiked to 102. I wrapped up Valkyrie On Demand (oh Bryan, what pretty, inconsequential movies you make) and started on Adventureland. I only got about fifteen minutes in to that before giving up. Still can't decide if that was because I found the movie improbably uninteresting (it is) or because my frustration trying to understand Jesse Eisenberg's meteoric movie career hit a bursting point (it did).
But THEN. Oh, THEN. Cruising through channels for something short-term, I found that Big Fan was just starting. This is a little movie I've had some curiosity about. I enjoy it - succeed or fail - when comedians (Patton Oswalt, in this case) tackle serious fare, and I thought the movie sounded like it had potential for interesting conflict when I heard about it a couple of years ago. But I pretty much hate spectator sports (subject for another post) and, frankly, at the time I was a little mixed on Patton. Since then I've had time to learn more about him, and he's grown on me. So I gave Big Fan a shot.
OH MY GOSH YOU GUYS. Oh my gosh. So good. So GOOD. Man. This movie was surprising in all the best ways, primarily because it is deftly handled with incredible honesty. It's ugly - New York and Jersey look like they really do most of the time, and the people are presented in all their fat and crinkles. It's beautiful - so believable, and the most despicable of characters are played with real heart. And what everyone said about Oswalt's performance is true. It's unequivocally wonderful. I think it's entered my canon of great NYC movies, in spite of being contemporary, largely in New Jersey and about football fans. Go to see (er, at home, from whichever delivery service).
After Big Fan, I shuffled back to bed with my peaking fever, and brought the laptop to consume one that I've been hanging on to for far too long. I balked at Let the Right One In; don't know why, but I just keep putting that one off. Instead, I finally hunkered down for Oldboy. Which, I've decided, was a mistake. 1) I waited too long and it got built up quite a bit in my mind 2) Big Fan left me high, not in the mood for hard-boiled noir 3) I've since learned the dubbing on Old Boy is atrocious, and I should've gotten the DVD and watched with subtitles. It's a good film. It's based on manga, and is a revenge story, so . . . BRING THE KIDS! (But don't, at all.) Ugh. That was my overall response. It's difficult to imagine a Spielberg/Smith remake.
But it was awfully well done! With both (dark) humor and good performances! Yay, noir, as well! And one thing, which I can't believe I never heard specifically about: corridor fight scene. Oh my God. Shot over three days with no cuts or CGI edits (barring some small CGI to deal with a stabbing and a few punch connections). All time - it's in my top ten fight scenes, indubitably. Warning: This is violent: No, really:
I didn't feel like leaving Korea just yet (in spite of having a bit of a gorge in my throat [possibly a live octopus]) and ventured thereafter into The Host. This is a movie I can recommend without hesitation. Unless you dislike monster and/or dysfunctional-family movies. It's billed as a horror movie, but I think that's a little reductive. What gives the movie wings (gills?) is its success in portraying a lovable yet serious dysfunction in family, society - really in humanity at large. The struggle against the monster becomes the struggle against our own nature, and its outcome is satisfyingly bleak. That being said, the movie is still very funny and ends on a hopeful note. Great sick viewing. Wish I could have seen it with a NYC audience when it was in theatres.
I tried to move on to Daybreakers which - I've been led to believe - is a largely underrated movie, but alas the weight of sleep was too much. The good Wife and I did finally consume I Love You, Phillip Morris over the course of Saturday into Sunday, which had been laying listless on our sidetable for almost a week. ILYPM is really REALLY good. I think. I was a little fever-hazy, feeling helpless for much of it, so I might have been especially emotionally pliable. But I think it was really REALLY good. A pretty impressive blend of humor, style, and genuine emotion. Great performances from two actors who are, admittedly, favorites of mine (though certainly far from do-no-wrong status). I wanted to stand up and clap for them at the end, but that may speak to my physical state as much as to their work.
There's also a lot of outright male homosexual sexuality. Men, having sex with each other, and enjoying that. So it may not be everyone's thing. I, for one, found its approach to that aspect refreshing. It pulled no punches, while also having a freeing sense of humor about it. Frankly, I expected to experience more of a challenge with it, given how much seeming controversy surrounded the movie's release here in the US. I wonder if that controversy was more constructed to try to market the film post-Brokeback, or if anti-homosexual contingents are more offended by enjoying homosexuality than by glorifying or being coy with it? Whatever. Movie's not about that - surprise, surprise.
Aptly enough, the weekend ended with both the Wife and I performing in our cinema-themed, student silks show: Coming Attractions. Each act was inspired by a different popular movie, Wifey's being an amazing (and impressively long) solo inspired by Eternal Sunshine of the Spotless Mind. I made it in by the skin of my constitution (and the grace of some OD'ing on Alka-Seltzer Cold'n'Flu) and managed to perform a little less than half of my Die Hard-inspired solo. I wasn't sure if I had recovered enough by Sunday evening to manage the opening move (an all-arm climb) much less anything else, but adrenaline is the best medicine, and in a way I had been studying movie magic my entire accidental three-day weekend. As I got close to my improvised stopping point, hanging from the ceiling by my knees and grappling with sweaty hands to tie a knot below me, I thought:
This is apt, too. John McClane would totally have the flu while having to do something both stupid and awesome. Yippee-ki-yay...
Wednesday, April 27, 2011
Row Butts
Photos by Andrew Bellware. |
Now, some will argue that what I was experiencing was not by any stretch a real film set. Craft services consisted of Chinese take-out and a stunning abundance of snack foods and sodas. We were filming in the warehouse space of a railing-design workshop (right next to the bundled set of the recent tragically short-run Les Miserables). And, believe it or not, I worked without a trailer. That's as may be, but it's the closest I have yet to come to a real film set, and I think all the major elements were there. For example: A crew of really smart and funny people (myself excluded, naturally) got together, played pretend, and someone recorded the whole experience.
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Mercs + android. |
Said android. |
To be a bit more succinct: It's good fun, done well, and I can't complain at all about getting to play around in a genre and process that I've enjoyed since I was about eleven years old.
It's made even easier by enjoying all the folks whom I've thus far met. In no particular order, there's:
- Nat Cassidy, as a medic a bit out of his depth.
- Virginia Logan, as the hard-scrabble, near-invincible leader of the merc crew.
- Juanita Arias, as a scrappy merc.
- Sarah-Doe Osborne, as an elite prototype android.
- Tom Rowen, as a cocky, quasi-rock-a-billy merc.
- Joe Chapman, as the heavily-armed, bulldog merc - also the set designer.
- Libby Csulik, amazing do-it-all-er.
- David Ian Lee, as the maniacally handsome Colonel (David also co-wrote the first draft of the script with Mr. Cassidy).
- And Mr. Andrew Bellware, as a maniacally maniacal director who occasionally seems to be having even more fun than I am (and the aforementioned Ms. Laura Schlachtmeyer, keeping him in check).
LENS FLARE! |
HOW FUN. IS THAT? (Answer: VERY FUN.)
"It's quiet...TOO quiet..." |
Labels:
acting,
collaboration,
movies,
science fiction,
violence
Thursday, October 7, 2010
BatFan Fiction Submission: The Bat of Bahrain
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Found here. |
This second interpretation, The Bat of Bahrain, is submitted by loyal devotee of the Aviary (and, completely coincidentally I'm sure, life-long friend) Davey Cruz. He's got a gem of a 'blog himself: Peter, Puck & Mxy. Check out the cut of his jib. You shan't be disappointed.
The Bat of Bahrain by Davey Cruz.
Based on ideas by Davey Cruz and Mark Hubbard.
Based on characters created by Bob Kane and Bill Finger.
This is my city, the one I choose. Al-Manama, jewel of the Arabian Gulf; capital of Bahrain: first to submit to the will of Allah, and follow his prophet Mohamed. Bahrain was ruled by his envoy Al-Ala'a Al-Hadrami since the seventh year of the hijra. Al Manama has grown since that time, constantly adapting to the outside world. There is the Bahrain World Trade Center, and the newer Bahrain Financial Harbor buildings. On the other side of the city, Abraj Al Lulu sits, newly opened and ready for residents. From my position on The Dark Tower I can see the international airport, the naval port, the brightly lit neighborhoods of Hoora and Adliya. In the distance, on a clear night, I can see the old capital of Muharraq. But all that concerns me is the rape about to happen on the 40th floor.
I slip back down the stairs until I reach the 40th floor, home of R.B. Alwayn and Associates, one of the largest business groups in the region. Not wanting to leave a trace of my passing, I duck in a rarely locked janitor's closet, up into the ceiling and weave my way though the ducts. I check my watch. 2:45 in the morning. Perfect. I can hear the voices of two men 5.2 meters down and to my left. That would be the rapists.
Yesterday I overheard them saying that they wanted to take the new girl down a peg; and luring her here at this time, claiming a phone meeting with a client in Sydney was the way to do it. They didn’t even have to say how they were going to take her down. I just knew. Crime against women outnumbers crime against men by five to one in my home. And yet it is almost never reported. Women can vote, hold office, own companies, and still they will not report crime for fear of the backlash against them and their families. Sound of an elevator slowing and stopping on this floor; she is early. I have less than three minutes for her to get all the way though the secure doors and into the conference room. Time to move.
As I drop into the room behind the two of them, I notice that they have not even bothered to set up the video phone, or bring in a smart board or even laptops to set the scene. What they did have were two lengths of rope on a chair, a pair of handcuffs, a bottle of some clear liquid, and a open container of what claimed to be “Extra Strength Horny Goat Weed.” I flung my arms wide, spreading my cloak like wings and stage whispered “Justice, like the bat who catches a bird in flight, shall be swift and unseen.”
I dropped a miniature flash bang in front of them as I closed my eyes behind my mask. I knew where the men were, and had time to let my eyes adjust after the small charge went off. They were both stronger than me, and full of adrenaline, the thought of what they were planning had emboldened them. Were they common criminals, my presence might have given them pause; I am beginning to get a reputation, but these educated men had no time for superstition. Fortunately for me, they were as stupid as they were educated.
Both charged at once, nearly tripping each other for me. I blocked the clumsy and blind first strike of the larger, and guided the second’s attack around my body and into the large conference table. A kick to the chest as he went down and I could hear him crying in the dark. The first had wound up for a second blow, but seeing the inner door open and their target enter the main room of the office, I didn’t have time to dance with him further. I chopped his throat, and while he gasped for air, put the handcuffs he had so thoughtfully provided on his elbows, pulling them behind his back. I placed a pre-typed message on the conference room table and, kicking both of them for luck, slipped back up into the ceiling as the young woman entered the room. She had the good sense to run and scream and call for security. I had the good sense to make sure that one of the security on site that night was a decent man, and not likely to take a bribe.
Back on the roof I slipped into my helicopter, throwing off the niqāb and signaled my servant al Fraheed to take us back to my home on Nabih Saleh Island. I had to hurry back and change. I was due back though those doors in a few hours as Ms. Alwayn herself.
17 August 2011 UPDATE: Check this madness out...
Labels:
superheroes,
violence,
writing
Wednesday, August 18, 2010
Villainy
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Image from Outlaw Hat Co. |
I won't write too much about the project itself, as: ew, tacky, and also: don't have the job (yet?). It's a short film about a famous atheist activist, and I came to it through working on Laid Plans last month (in an utterly round-about fashion). The audition was an on-camera read with the lead actress, and today they asked me to be off-book for the one big scene that will ultimately by interspersed into the rest of the narrative. I got to work with the actress again, and take some adjustment from the director as well, and all-in-all I walked out feeling good. I can't be sure I summoned the menace that they were looking for, but it was fun and the people very easy to work with. Sometimes that's the best you can ask for.
As a result of my preparation, I have for the past twenty-four hours been contemplating villainy. Not villainous acts (though I did eat a lot of chocolate yesterday...) but the motivations and mindset of a villain. The conventional wisdom states that an actor must never play a character as someone who knows he or she is "bad," because everyone is the hero of their own story, and judgments are dangerous trade for an actor. I understand this advice, but wonder if it always applies. David Waters, for example, seemed to understand whilst kidnapping, murdering and dismembering O'Hair that what he was doing wasn't strictly moral. It was a means to an end, but also one with seeming emotional complications. I don't know. Maybe he didn't even think about it too much. The point is, this acting advice doesn't help anyone find the villainous (or, in the judgment-free zone: alternate morality) mind-space.
I also heard an interesting interview with a criminal profiler recently on Fresh Air that had me thinking about the emotional dynamic of some murders. One of the behaviors he mentions is that murderers who kill for emotional reasons actually tend to feel elated after the deed, as though they had accomplished something intensely satisfying. Now, I have to imagine that such emotions then become increasingly complex, generally speaking, but it's fascinating to me that someone would feel that kind of emotion even as their hands are still red. Maybe one does feel utterly justified in the moment of killing. He goes on to say that one way to ensnare criminals in interrogation is by making them relive the sense of anger that drove them to kill. Suppose that's the only way to inspire remorse, too -- to make the killer experience that emotion anew.
So there I am at the kitchen table at 6:00 this morning, contemplating my lines and what sort of truth they're trying to pull out of me. Anton (the Cat) lolls drunkenly on the floor beside me, stuffed for the time being with a fresh wad or two of pulverized meat, and I'm frustratedly whispering my way through threats and incriminations for fear of waking the wife. It's hard not to just edit myself to death with doubts -- no way you can pull off this kind of dialogue, look at you you're a puppy dog, just give up on memorizing and try to find a threatening sub-vocal noise to use -- but I really want to make myself into a murderer. What's the hook? Maybe I can bring a hook...?
As the callback time approaches, I find myself remembering great film villains. Walken's crazy rhythm, utilized in its insane best in the Bond film A View to a Kill. Heck: several Bond villain actors. Ledger's Joker. Javier Bardem in No Country for Old Men. Nicholson in The Shining. The closest I could think of to my guy today was DeNiro in Cape Fear. (Sadly, I had not a few months to pack on the muscle and get really comfortable with having my fingers sucked.) Can I channel one or more of these? Is there a key to this little puzzle? Will the people I'm auditioning for at least let me prowl around a little, get in my body?
The answer to all these questions was of course: No. No, once in the room, once faced with delivering the lines to another human being, it became all-too clear that the only way to do it was to do it. To be Jeff as he might be if he would do something so terrible as the man he's playing did. And, when you look at it that way, it takes a lot of the pressure off and allows us to just, you know: act. Let them figure out if I'm believable. I'll be too busy believing to care.
(But dang: DeNiro in Cape Fear was incredimazing.)
Labels:
acting,
auditioning,
intention,
movies,
psychology,
violence
Wednesday, April 21, 2010
Kick-Ass: A Follow-Up

WAY BACK in November of 2008, when I still had hair (I still have hair), I encouraged you folks to go out and read a little comic called Kick-Ass. I had only read the first issue at the time and, thereafter, I read only through the third or so. (Out of eight? I can't be bothered to Google this?) When I wrote that there 'blog post I promised a movie was in production and, last weekend, said movie opened in wide release. And last night, I observed the playing of said movie. This, then, is my response.
RESPONSE. NOT a CRITIQUE, or even a REVIEW. Just to be clear. Though there will be SPOILERS, me mateys. (Gatling jetpack. Wha-tah! How's that for timing?)
I'll preface this with a few interesting facts about this particular movie deal and my particular choices with regards to how I ingested this morsel of mixed media:
- Obviously, I was sold on the concept (as I understood it) straight off.
- I elected not to pursue the comic very far so I would not spend the whole movie comparing the two.
- The comic got the movie deal from practically the first issue (can't be bothered to Google) and subsequently delayed releases of its issues in an effort to release the final one in the story arc as close to the opening date as possible.
- The last issue of the comic that I did read -- though this was not a factor in my decision to stop reading -- I found a little off-putting.
- I like comics, action movies and underdog stories.
All right, goodnight everybody! Tip the lamb and try your waiters!
[Then he just went on, and on, and then on about the damn movie...]
Those of you fervently tracking my 'blog, eager to analyze my responses to comicbooks and their cinematic interpretations in particular, may be reminded here of my rant on the impracticality of superheroes (see 2/14/08). It's true: Superheroes are entertaining mythology, and an answer to almost nothing practical. In that sense all this hubbub about the moral issues supposedly addressed in Kick-Ass are simply a mess of malarkey. (Points: "hubbub" and "malarkey" in the same sentence.) This film is not immoral, it's amoral, and one simply has to accept that as an aspect of the genre in order to approach it on terms remotely related to its intentions. It's reminiscent of Japanese manga in this sense (not to mention in much of its imagery) -- indulgent fantasy that knows it is indulgent fantasy. Is it immature and irresponsible? Totally. It's a teenager, and that's apt for its story.
That having been said, if this film catches on big, kids are going to emulate and probably get hurt or killed. One can easily argue that such kids will be stupid to begin with, because the movie more than emphasizes the catastrophic physical danger of vigilantism, and one would be right, but one would also be missing the point that many kids are stupid, because they're kids. They haven't had enough experience to reliably process this kind of information with some sense of distance. I know this, because I literally fantasized about sneaking out to "fight crime" when I was a teenager. I didn't see why I couldn't, nor that doing so was in itself criminal, nor even what that actually meant. More on that later. Point: This is an irresponsible movie. End of point.
I had a hell of a good time watching it. I may even buy it when it's released on DVD/Blue-Ray/DRM-FreePsychicImpression, if for nothing else than to revisit some of the brutal, beautifully choreographed "fights." (There was maybe one actual fight in the movie; the rest of the sequences were, to coin a phrase, "heroes" owning "villains.") This film takes a good ol' power fantasy that fanboys have had for at least half a century and just gives it a good, hard nudge into a more relevant setting. Relevant, but not in any sense realistic or naturalistic. Some may be fooled by the many parallels -- far more than even the new Batman films -- between the movie's environment and reality, but to those people I would say only this: Gatling jetpack.
Things I liked:
The only actual fight that takes place in the film happens about a third of the way in, and involves Kick-Ass fighting three guys in defense of a fourth whom they have chased into his path and proceeded to beat on. This is months after our hero's initial confrontation, in which he is stabbed and then hit by a car, then takes a little time-out to recuperate in the hospital. Before jumping in, he tells a nearby teen to call 911. The fight goes awfully for Kick-Ass, but he manages to first distract the attackers, then straddle the victim and keep them at bay with two batons. He doesn't win in any conventional sense. In other words, he doesn't beat them, but he endures mortal danger until they have to flee, owing of witnesses and the increasing risk of the intervention of the police. I liked this scene in the comic. I love it in the film; the lighting and dressing is gritty, and the direction is frenetic enough to communicate the utter confusion that the fight entails for our hero, while staying removed enough to allow us to distinguish just enough specificity to appreciate the story of the encounter.
The movie I wanted to see -- am in fact left still wanting, quite badly, to see -- is one that continued along that line. It's shortly after this point in Kick-Ass that Big Daddy and Hit Girl are introduced as supposedly more capable superheroes (in fact: vigilantes), complete with tremendous budget and revenge subplot, and everything is amped up. This is the movie (and, I suppose, the comic [the chicken-and-egg here is nigh inconceivable]) they wanted to make and, as I said, I enjoyed it a lot. It's just: What if? I mean this question both in terms of the comic/film, and in terms of continuing what I felt was the set-up and development of the beginning of the story.
What if when our hero gets in over his head, no one is there to bail him out? What if he revisits the hospital? What if he gets involved in the world of crime so deeply that his boundaries start to blur? What if he drops out of school? What if he inspires other teenagers in both directions, heroics and villainy? What if he has to choose whether or not he'll use firearms? What if he kills someone, or even just witnesses murder, and there are actually psychological consequences? What if, somehow, through it all, he actually gets quite good at fighting crime -- what does that entail and lead to in reality? What if he discovers he can't make a difference -- but personally needs to, anyway?
Lately a lot of hybrid superhero movies have been produced, many of them setting themselves in decidedly naturalistic worlds (Defendor comes to mind) but none that I know of approach the idea in such a straight-forward way. No one has made this movie yet, and I'm afraid no one will. Even I balk at writing the story, because I have some pessimistic views about how it might be received by producers and audiences alike. Certainly last night's audience by-and-large would not be pleased with the movie in my head. Yet I'd really like to see it. I think it would be entertaining and interesting, and that it would continually surprise its audience with events that occur with such veracity that anyone can imagine the same thing happening to them. Not to mention that it's the kind of story that is best served in film; no other medium could express it with such specific verisimilitude.
I think it's a shame that Millar and Romita, the creators of the comicbook, didn't go in this direction, but they did create one hell of a ride that probably many, many more people will enjoy. I know I did. The movie does what it says it is.
Things I liked:
- The action choreography was a really rather interesting blend of tropes and innovation. For an (amoral) example, Hit Girl straight-up kills bad guys, which is really the only way an 11-year-old could be expected to defeat adults, and many of the ways in which she does this are completely over-the-top, but also gratifying in their efficiency.
- It did not pull punches in any sense, and was not aiming for any PG-13 rating, which allowed teenagers to be non-idealized and consequences to be heavy (when actual consequences were audacious enough to appear in this movie).
- There was a very dark humor throughout, to the extent that I can see why some people seem to think the humor ended about midway through.
- Nicolas Cage. I know. I KNOW. He still made gratingly huge acting choices, but if ever there was a movie in which they seemed apt, this is that movie. There was also a fanboy level of appreciating that he was for a long time thought to be Tim Burton's first choice for a very different interpretation of Superman(TM). In particular, the cadence of speech he used for Big Daddy was an astonishingly bizarre, yet recognizable, riff on Adam West's Batman. Fun; lots.
- The movie and comic took a nice risk in actualizing a commonly held fantasy with creativity and specificity -- namely, answering the question of what might happen if a teenager followed through on his power fantasy.
The only actual fight that takes place in the film happens about a third of the way in, and involves Kick-Ass fighting three guys in defense of a fourth whom they have chased into his path and proceeded to beat on. This is months after our hero's initial confrontation, in which he is stabbed and then hit by a car, then takes a little time-out to recuperate in the hospital. Before jumping in, he tells a nearby teen to call 911. The fight goes awfully for Kick-Ass, but he manages to first distract the attackers, then straddle the victim and keep them at bay with two batons. He doesn't win in any conventional sense. In other words, he doesn't beat them, but he endures mortal danger until they have to flee, owing of witnesses and the increasing risk of the intervention of the police. I liked this scene in the comic. I love it in the film; the lighting and dressing is gritty, and the direction is frenetic enough to communicate the utter confusion that the fight entails for our hero, while staying removed enough to allow us to distinguish just enough specificity to appreciate the story of the encounter.
The movie I wanted to see -- am in fact left still wanting, quite badly, to see -- is one that continued along that line. It's shortly after this point in Kick-Ass that Big Daddy and Hit Girl are introduced as supposedly more capable superheroes (in fact: vigilantes), complete with tremendous budget and revenge subplot, and everything is amped up. This is the movie (and, I suppose, the comic [the chicken-and-egg here is nigh inconceivable]) they wanted to make and, as I said, I enjoyed it a lot. It's just: What if? I mean this question both in terms of the comic/film, and in terms of continuing what I felt was the set-up and development of the beginning of the story.
What if when our hero gets in over his head, no one is there to bail him out? What if he revisits the hospital? What if he gets involved in the world of crime so deeply that his boundaries start to blur? What if he drops out of school? What if he inspires other teenagers in both directions, heroics and villainy? What if he has to choose whether or not he'll use firearms? What if he kills someone, or even just witnesses murder, and there are actually psychological consequences? What if, somehow, through it all, he actually gets quite good at fighting crime -- what does that entail and lead to in reality? What if he discovers he can't make a difference -- but personally needs to, anyway?
Lately a lot of hybrid superhero movies have been produced, many of them setting themselves in decidedly naturalistic worlds (Defendor comes to mind) but none that I know of approach the idea in such a straight-forward way. No one has made this movie yet, and I'm afraid no one will. Even I balk at writing the story, because I have some pessimistic views about how it might be received by producers and audiences alike. Certainly last night's audience by-and-large would not be pleased with the movie in my head. Yet I'd really like to see it. I think it would be entertaining and interesting, and that it would continually surprise its audience with events that occur with such veracity that anyone can imagine the same thing happening to them. Not to mention that it's the kind of story that is best served in film; no other medium could express it with such specific verisimilitude.
I think it's a shame that Millar and Romita, the creators of the comicbook, didn't go in this direction, but they did create one hell of a ride that probably many, many more people will enjoy. I know I did. The movie does what it says it is.
Labels:
comics,
kung fu,
movies,
psychology,
questions,
superheroes,
trends,
violence
Wednesday, March 17, 2010
Sensei

When I get very frustrated or scared by life, I tend to do something somewhat strange: I look for martial arts schools. Then, after a little searching, I realize why I'm not finding what I'm looking for. I'm not looking for a martial arts school, but a sensei (or sifu, or "teacher"). Oh sure: I'd like to be strong like that (head-crackin' strong) and learn stuffs related to inner peace and balance (and head-crackin') but, as with my early demands on directors, I'm actually seeking guidance. More specifically, I'm seeking someone I can respect and who can rearrange me into someone who makes sense. You know: someone like Pat Morita. Thank you for that, My Childhood. When you have a moment, I'd also like to discuss the long-term psychological effects of way over-prioritizing Thundercats time.
It appeals to me on many levels. Martial arts offer the masochistic side of me a delightful little playground of self-induced torture, which is ultimately always more relaxing to me than, say, relaxing on a beach in San Juan. (The distinction between relaxation and exhaustion has always been for me a rather tenuous one.) It's also plain ol' simple. Now, there is nothing simple about the actual martial arts, but there can be something basic about them in the sense in which they are often portrayed in film: montages of incredible repetition. If you just, keep, smacking, that, granite, post, it, will, break, with, a, tre, men, dous, sense of catharsis. And there is the head crackin', of course. I'm not too proud to confess the personal appeal of that brute mastery over the world's greatest prey. Yeah, okay: I have some issues.
THAT'S WHY I NEED A SENSEI!
Look, my desire is deep-rooted and sincere, in spite of what may come across in my "humor" here. I'm also aware, however, that I'm making an essentially juvenile error of perception. The movies tell us that the mentor in this sense will initially be inscrutable and/or terrorizing, then there will follow a sort of hazing by which one is broken down, only to rally at the last possible moment and prove him or her self to be worthy of the master's heretofore latent genius. Then this paradigm is relentlessly repeated, in smaller incidents, until it all culminates in one final, intense repetition of the story -- usually some ultimate competition or battle. The student is punished relentlessly through Herculean (albeit exceedingly brief) trials, barely surviving to see the end, whereupon s/he wins the day with some detail from the previous repetitions that makes the audience feel that thrill of a conflict between surprise and expectation. And then, somehow, the student does something to show us that s/he hasn't really changed at all -- s/he had it in her/him all the time/time.
I don't mean to say the hope depicted here is juvenile. Hope is great stuff. Then again, so is a realistic relationship to one's environment. We undervalue sanity in the movies, and that's all to the good. It makes it easier to agree amongst ourselves (read: appeal to a large audience). In the rest of life, hope -- like love -- needs a support. It is, of itself, not a true virtue. Both may be necessary (and I believe they are) but they aren't virtues. Hope is a thing with wings, but not a cargo jet. Get not me wrong: I love hope (and I hope love?). It's just that, we sweat and bleed and nothing is as simple as a montage would have us believe. Even with a continuous rock'n'roll soundtrack (sorry iPod [I may need to lay off the parenthetical statements {for a little while}]).
No, what's juvenile is putting one's hope into any one person, and I include oneself in that estimation. Even if we are the hidden master of Wushu, we're absolutely going to need support once in a while, and usually at the time we most revile the idea of asking for it. We need one another. It's in this sense that the allegory in a good ol' pulling-up-bootstraps film does indeed have relevance to one's life philosophy: We need teachers, and we need students, and we can never be certain which of these we are at a given moment. The mainstream movies are made for simplifying -- or distilling, if you prefer -- this kind of complexity into a nice, iconic story for the masses. So maybe it makes sense that on an individual level, this sensei paradigm doesn't work in the same way. It is too unique, too dynamic. Too valuable.
All I'm saying is, it feels better with a sensei, and if you have a single, universal sensei, then it's a whole lot less fuss. I mean, I'll still be smacking this granite post over here if you need me, but it would be a lot more fun if I could blame it on someone else. Let's commence to the head crackin' climactic battle already! Yes, sensei, may I have another?!
Labels:
education,
kung fu,
movies,
psychology,
violence
Friday, September 11, 2009
Two Influences

I was 24 years old when it happened. It was a gorgeous day -- I mean really, really beautiful. The kind of advanced autumn day that is both bright and slightly cool and, once I thought I was relatively safe and had let someone know that, I sat in Central Park and watched the people go by. It was a fairly surreal thing to do but, then again, even the most common of things felt strange that day. I sat on a park bench just east of Sheep Meadow and watched as dozens of people in suits and carrying briefcases walked north through the park, no one particularly rushing, most people seeming slightly dazed, or even simply surprised, like me, that it should be such a beautiful day. This was before the twin towers actually fell down, you understand. That hadn't even occurred to me as a remote possibility.
Of course I can't say for certain, but I'd wager that any artist living in and around New York City on September 11, 2001, has lingering effects in his or her work thereafter. You wouldn't have to actively explore the issues or circumstances, or even the relevant emotions, to exhibit this influence. No, I see it coming out in myriad little ways too, without our even trying. Of course, many do try. Friend Kate often did in her work with Kirkos, but particularly in the last full-length piece she created with them/us, Requiem. Directly or indirectly, we all had a profound personal experience, and we all keep returning to it in the hopes of making a little more sense of it . . . or at least of ourselves, afterward.
I have never quite tackled it head-on in my work. I did some agit-prop theatre that referenced the following war in Iraq, and I wrote a bit on it, even going so far as to start a play all about three people's personal lives leading up to the big day. (I still plan to return to that someday; feel it was a bit too big for me at the time.) I even fantasized a little choreography for a dance about it, and I am in no way a choreographer of dance. In fact, it's interesting to me that I took my creativity over the tragedy into dance, if but in my mind. I think there's a reason for that. I'm not sure, but it may say something about how abstract it felt at the time, unknowable -- just a series of visceral experiences that couldn't be ordered into anything particularly narrative or thematic. It felt, and I suppose it still feels rather, like an experience not meant to be understood.
Of course I can't say for certain, but I'd wager that any artist living in and around New York City on September 11, 2001, has lingering effects in his or her work thereafter. You wouldn't have to actively explore the issues or circumstances, or even the relevant emotions, to exhibit this influence. No, I see it coming out in myriad little ways too, without our even trying. Of course, many do try. Friend Kate often did in her work with Kirkos, but particularly in the last full-length piece she created with them/us, Requiem. Directly or indirectly, we all had a profound personal experience, and we all keep returning to it in the hopes of making a little more sense of it . . . or at least of ourselves, afterward.
I have never quite tackled it head-on in my work. I did some agit-prop theatre that referenced the following war in Iraq, and I wrote a bit on it, even going so far as to start a play all about three people's personal lives leading up to the big day. (I still plan to return to that someday; feel it was a bit too big for me at the time.) I even fantasized a little choreography for a dance about it, and I am in no way a choreographer of dance. In fact, it's interesting to me that I took my creativity over the tragedy into dance, if but in my mind. I think there's a reason for that. I'm not sure, but it may say something about how abstract it felt at the time, unknowable -- just a series of visceral experiences that couldn't be ordered into anything particularly narrative or thematic. It felt, and I suppose it still feels rather, like an experience not meant to be understood.
It's curious to me, also, how profoundly I felt this year's anniversary. In previous years certainly I paused to reflect and (especially in the few anniversaries immediately after) even took some private time to remember and process and grieve. Yet this year, I was rather emotionally floored for a few days. I didn't know anyone personally who died in the attacks that day. Not that it's necessary to justify my response, but in seeking explanation there's no light to be shed in that direction, and what particular significance could the eighth year after hold? It was terrible, of course, and they say all New Yorkers have some kind of collective response around this time, our stress levels instinctively rocketing up. Still, this year seemed different, somehow.
I have an opportunity that's up-and-coming to make a show of my own. Actually, it's a commitment to provide a show for ETC's side stage program, Out On a Limb. When I submitted my proposal, I wrote about presenting something that explored a more intentional incorporation of circus and physical skill acts into scene work. That's something I've always wanted to see, and it seems the perfect time to explore it. It remains a very unformed idea, without even a story to back it up yet, and I find myself wondering if this could be an opportunity, too, to explore my responses to the events of 9/11. If it proves to be, it still won't be my focus or specific goal. Primarily, I want to fuse reasonably naturalistic acting with ecstatic and impressive movement.
An interesting personal coincidence related to 2001 is that it was the year that I met David Zarko -- now artistic director of ETC (not to mention the guy responsible for most of my professional acting opportunities) -- and in the same year was my introduction to circus skills. In many ways, it was the year-of-birth for who I am now as a creative artist, so it's bound to hold quite a bit of sway over anything I make. When it comes to that infamous day, I'm glad that in addition to all the horror and confusion, I especially remember what a beautiful day it was. There's something in this that comforts me.
Labels:
"creactor",
9/11,
acrobalance,
circus,
death,
Kirkos,
New York,
questions,
violence,
war
Monday, March 23, 2009
Head Shots

I recently ordered a good batch of prints of my headshots -- a little over fifty, of mixed variety. I easily could have ordered 100, and put them all to good use, but as it's coming up on tax time, I hesitated to make the investment just yet. The turn-around on the order was surprisingly quick. Placed late in the day last Wednesday, they were ready for pick-up Thursday midday. Now there are two fat envelopes of photos featuring my face sitting next to my desk, just waiting for newly printed resumes to be cropped to 8x10 and adhered. What with all my open calls lately, and the need to get myself out there more, I see many unsolicited mailings in my future.
That was a good thing to get done last week, and this weekend I had an incredible series of merely entertaining activities. Not that entertainment is a waste for me -- far from it. It's just that the occasions when it has nothing to do with theatre or my fellow theatre artists are rare, and I just had a whole weekend's worth. It started with an easy evening at home Friday night, and progressed into Saturday, which started with a spa day with Wife Megan. An abnormal luxury for us, to be sure, and we owe big thanks to the groomsmen for it. From there it was a vegan lunch out, a movie, drinks at Friend Geoff's bar and another evening at home (our budget having been busted for the day by all that follow-up to the spa). Then, Sunday, I indulged in one of my most indulgent of entertainments with Friend Adam for four hours or so, and met up with Friend Ken for drinks. All in all, an incredibly rewarding weekend.
I feel depressed today.
The most indulgent entertainment I know of, ladies and gentlemen, is video games. Yes. Video games. Especially now, because they have come a long way since I was thirteen, plugged into my PC in the basement of my parents' house, listening to Nirvana on the ol' single-speaker, tabletop tape recorder. This is why I do not own an Xbox, or PlayStation, or what you will. Time will literally flow by like an endless river. Video games threaten dehydration for yours truly, I kid you not. So I engage in them rarely, as I did yesterday with Friend Adam. We played the demo of Resident Evil 5, and continued a game of Left 4 Dead we played a week before, and playing video games twice in two weeks is the most I have in years. Both games, for the uninitiated, are zombie scenarios, with much shooting and running about.
Friend Patrick has often theorized that I'm a little obsessive (see also the comments on the above link), maybe even a little masochistic about certain things. Certainly my ability in the realm of video games emphasizes my obsessive qualities, as I am largely terrible at them, and nonetheless enraptured by them. What strikes me today, though, is not how obsessed I am with that little entertainment, but how slavishly my emotions are subordinate to the work (or lack thereof) I'm trying to do. In other words, I don't think I'm feeling depressed today because I played video games or had a scalp treatment or because of anything I did this weekend past. I don't even believe it's because now those activities are over, and the work week returns. Rather, it's because of what I didn't do last weekend.
As anyone who presents themselves to be even remotely geeky knows, zombies are guiltless kills. Part of the fantasy is that a zombie hoard gives otherwise moral people ample excuse for depraved violence against their fellow humans. It's an outlet for all the sublimated aggression that's kept us, as a race, alive and killing one another for centuries (and that lives on in more outspoken acts in certain of our pets). Different zombie stories carry different emphases, drawing parallels between the shambolic creatures and drug-users, religious and other fanatics, and even shopping-mall-goers, but what remains consistent is that the zombies can only be stopped by utter destruction. Perhaps significantly, this is traditionally achieved by destroying the head. It makes sense (insofar as zombies make sense) as an act which destroys the brain, home for any animating urges, be they natural or no. But on a psychological level, a metaphoric one, it often signifies erasing someone's face, or identity. The classic zombie crisis is that one's best friend, or spouse, or parent, has been transformed into one of these demons, and it's up to the hero of the story to overcome his or her previous connections and emotions, and do what needs to be done, face-to-face.
Now I wish I had spent at least some small part of the weekend doing something that wasn't irrelevant to my career. This impulse can be confusing to those who relish leaving their jobs far behind at Friday's end, but for those of us who are pursuing an alternate career, our "free time" has a different tang to it. Trimming paper edges and printing mailing labels is not a heck of a good time, but afterward one feels as though he's put something in its proper place, vindicated the time spent doing work he doesn't appreciate by balancing it out, just a little. Ever since I was really young, I've better appreciated my recreation when it caps off a period of good work. That seems like a noble perspective when you put it that way but, turning it slightly, the dark side of it is covered with feelings of guilt and anxiety about personal time that's come and gone. It's spilt milk (to distend the imagery) and it's stupid to regret. It's also tough to let go of. Not the milk, but the time, and . . . oh, cock it. The weekend was fun while it lasted, and I needed some of that "irrelevant" satisfaction.
My mom, she once asked me what in the world I got out of video games. I told her it gave me a sense of accomplishment and control, two things I didn't feel I had a lot of at the time. I'm glad she asked me, because realizing that made me realize how people can get their priorities mixed up and spend half their lives just trying to entertain themselves. Having a sense of purpose is important. You can supplant it for a bit with entertainments; heck, you can do that your whole life these days, if you rearrange here and there. Maybe getting a high score or finishing a level on a game isn't all that different from a pay raise, or finishing a successful project, really. So long as we can look back at it all and feel good about it, good about where we've been and how we got there. Sometimes I get awfully frustrated with where I am and what I'm doing, and nothing seems more gratifying than busting out and mowing down anything and one that gets in my way. So I'm glad there's a virtual environment for this, because it's a terrible emotion to use in everyday life. Everyday life responds better to focused, incisive work, to balanced point-by-point goals and well-aimed means.
Everyday life responds better to headshots.
Everyday life responds better to headshots.
Sunday, February 22, 2009
Serenity
Now this is how you choreograph a fight. Note the quick direction, yet LONG SHOTS to take in the ACTION. Plus a woman with actual arms...
Labels:
kung fu,
movies,
science fiction,
violence
Monday, February 16, 2009
But Soft, What Paycheck Through Yonder Window is Cut...?

My very awfully busy week last week was every bit as awfully busy as I had imagined. Rewarding, but not in the material sense, as most of the payment I'll receive for said work will take its saccharine-sweet time in getting to me. This I'm afraid is standard practice for the teaching artist (largely what I was, apart from Romeo Montague, last week) which is all-too ironic, teaching artists being folks that generally need the money rather immediately. I don't do what I do for money's sake -- obviously -- but there are times when one needs it more than others, and now is such a time for this guy. As I tried to impart in one of my workshops this week: Work is not a job unless it pays, and a job is not a career unless you are working. But let's assume the institutions will not fall apart completely before I get my checks, and focus on the work. The work is what this branch of my 'blogging is about, after all.
Tuesday was a workshop for the Electric Theatre Company's Griffin Conservatory, one in acrobalance. However, my usual teaching partner (my Juliet Capulet) sprained her calf and got a cold in one fell swoop over the weekend, and I was stuck trying to teach partner balancing without being able to demonstrate it. This turned out all right, though, as I had only two students show up and was able to modify the class to a general "physical acting" one, with some balance and tumbling instruction. So for three hours, on the padded floor of our R&J set, we three cavorted and grew together a bit. It was the most remedial class I'd taught in a long while, which was actually very nice. It reminded me of how much there is to appreciate in the smallest or most intuitive of movements.
Wednesday was a two-show day, our first, and due to a faulty calendar I managed to schedule my career workshop at Marywood right between the two. For a while I was nervous about this, as my central theme would have to be, "Do better than I have." But I learned from the students, who requested some further coverage of acrobalance (I've teased them with it here and there over the last couple of years) and that I talk about In Bocca al Lupo. So I called it "Finding Balance," and tried to combine physical activity with discussions about balancing a professional life with a creative one in the theatre. In essence, I was putting this here 'blog on its feet, and I ended up feeling that it went rather well. It's still a fledgling workshop, to be sure, but with a little more organization and some more concrete material I could see myself running it other places. At any rate, the students seemed to get good information out of it, and definitely enjoyed themselves. I like combining thought and action. Feels like acting!
Thursday and Friday, Heather and I choreographed fights for North Pocono High's production of A Midsummer Night's Dream, which was in itself a kind of workshop, involving as it did students who'd never done any physical theatre at all. Marywood has an up-coming Midsummers coming up too, and it's awfully fun to be surrounded by these shows whilst doing R&J; popular opinion has it that Shakespeare created them in close conjunction with one another. For North Pocono, we spent all of Thursday teaching stage combat basics, then taught them specific choreography the next day. We had just enough time to do it all, at that, and had to rely on their note-taking and diligence hereafter for any hopes of it sticking. The four actors were wonderfully focused, though, and we would have failed had they not been. Overall, I'm very happy with the work we did. We taught them funny, story- and character-based choreography, and we did it right, without skimping on technique and safety.
Which makes it rather ironic that I got PWN3D by Paris in our fight for Saturday night's performance.
The performances went fine this week, though we had considerably smaller audiences across the board compared to our preview, pay-what-you-can nights last week. I came to feel quite a bit more at home in Romeo this week, and truly, even the quiet audiences seemed to get a lot out of the show (I usually disdain that "they were quiet, but really attentive" excuse for bad shows -- these I do not think were those). I had a big week for visitors; my parents came Friday night, and Wife Megan and Friend Patrick saw it both Saturday, and for Sunday's matinee. This is the first Zuppa show Patrick's been able to catch, which made it an absolute thrill for me. Sunday morning the director thought that these audience members might be part of the reason my performance was the way it was. He said it was a very good show, but that I was just this close to playing more for myself than for Romeo; nearly showing off, to put a finer point on it. He asked me to just be careful, and relax.
So the past couple of days have had a cherry a-top my gradually built sundae of doubt about continuing as I have with Zuppa del Giorno. No conclusions as yet, but me, I am a'thinkin' . . .
But the real news! I got punched! In the eye! Yes, in our climactic battle, I accidentally got a shiner from one Conor McGuigan; and yes, I'm sorta proud. I don't think I've ever had a black eye before and, in spite of speaking in verse at the time, this one was pretty Fight Club-y. The move was a down punch to the face, where I am kneeling and he stands over me. Among his other virtues, Conor's got bony knuckles, and at least one of them connected with my brow that night. The effect is rather like my left eyelid is stuck in a Boy George video -- lovely, deep purples, but only on the lid. A little concealer does the trick for shows, and now I get to make up stories about what a tough/hilariously clumsy guy I am.
It made for good conversation in my audition today. I hadn't planned on returning to New York these days off, but got a call V-day about auditioning for a Lexis-Nexis web spot and decided to shell out for the bus ticket again. It was quite an out-of-the-blue opportunity; I was plucked from the casting files of one Lisa Milinazzo, but for the life of me, I can't remember what, if any, connection we share. The bad news is that the filming dates conflict with the final shows of R&J, and are thereby impossible for me, but the good is that the audition went great. I seem to get these opportunities to play straight-faced businessmen that are actually funny and run with them. This was another case in which they asked me to improvise around the script and loved what I came up with. (I really, really need to parlay this type into some live show that will get me noticed by agentry.) Casting people for The Office, please note: I am your guy in spades. I even know Scranton! Come on!
I'm looking forward to this final week of the show being rather more relaxed. Even our two-show Thursday should seem a breeze, compared to last Wednesday. My first order of business upon returning to Scranton tomorrow will be to attend a rehearsal of Marywood's A Midwinter Night's Dream, which I'm very much looking forward to (their actual performances conflict with ours). Then I hope to spend my days getting resumes out for the next gig, 'blogging more, and beginning the first revision process on Hereafter. That's not exactly relaxed, I guess. But it sounds wonderful . . .
Labels:
acrobalance,
acting,
clown,
collaboration,
commercial work,
education,
improvisation,
money,
theatre,
travel,
violence,
Zuppa del Giorno
Tuesday, February 10, 2009
And Now for Something...Completely Different
It is my day off, after all. Mostly. I'm headed back to Scranton early to teach acrobalance to the unsuspecting students of ETC's Griffin Conservatory.
Friend Patrick had a recent post directing me here, where I promptly played with creating my own comicbook character's cover. The result:
It's awfully silly stuff, and apparently part of an advertising scheme (cp+b is an advertising agency) but for what exactly is not as immediately apparent. Naturally I took it far more seriously than was intended, trying once again to realize what a real-life vigilante crime fighter might look like, assuming he had even a passing familiarity with superhero tropes. This website put me in mind of Hero Machine, a wonderful little bit of Flash that Friend Younce introduced me to years ago. Hero Machine gives you many more options, including the possibility of actually naming your imaginary figure (the Amazing Kicking Black Belt not being my idea). And so, of course, I almost-immediately had to head that-a-way and see how my vigilante would turn out if he could, I don't know, disguise his identity somehow! The result:
Kind looking fella', isn't he?
Obviously my trope for a "superhero" is based on Batman: No powers, all determination. What I've been thinking about lately is that a real "superhero" would be most interesting for his (or her) need to be anonymous. Apart from the legal ramifications, of course, what would compel someone to endanger themselves regularly and anonymously? There must be a deeper psychological reason, in addition to the pragmatic. Comicbooks have tackled this before, of course, but never to my satisfaction.
So what we have here is a mid-level-income superhero, with a priority for fighting street crime, but not killing anyone. His weapons would have to be compact and largely non-lethal, and he'd need ranged ones as well as something for in-fighting. The shuriken is actually a compromise; when I was thinking about it, I realized darts would be the best weapon for such a vigilante. Blown or tossed, a dart with some kind of drug would be the most efficient tool in such a one's arsenal. The rest of Hero Machine's provisions were pretty great for my purposes. He'd need agility, but would certainly be armored, so sectional plates are best. Paratrooper boots, with ankle support but rubber soles, are the best footwear any vigilante could need. He could use leather pants, but his top would need something that breathes and flexes more, and of course good, tight-fitting gloves. Some little things I particularly appreciate -- equipped at his sides but not his front or back as this would impede brawling; he's a little jacked up, as one would be if one took to the violent neighborhoods nightly; he's in dark greys, imminently more practical for hiding in shadows. Hero Machine only failed me in the kind of mask I wanted for him. To cover his brow and eyes, I had to cover his ears too, and this is something no one in their right mind would do (sorry, Bats).
This was a fun way to spend a day off. I'm going to post the code for this guy below. Simply go to Hero Machine and select "Load," paste it in, and you can mod him up. Or make your own. Whatever you do, share it in the comments somehow.
2.5b5*m1*The East Sider*Hair:Standard,understubble,732C00,000000,100,100,21,Eyebrows:Expansion1,raised,5A3410,5A3410,100,100,20,Eyes:Expansion1,slanty,01B3F1,390F7C,100,100,19,Nose:Standard,thinhook,F8B684,F8B684,100,100,23,Mouth:Expansion1,stern,EE694A,F8B684,100,100,17,Beard:Standard,gaunt,FFD08C,F8B684,100,100,22,Ears:Standard,fraBlank,F8B684,FFFFFF,100,100,18,Skin:Standard,wounded,F79E72,F8B684,100,100,8,Mask:Standard,topbandana,202020,000000,100,100,26,Headgear:Masks1,tophalfbandana,000000,313131,100,100,24,Undershirt:Expansion1,tek,727272,5A3410,100,100,9,Overshirt:Expansion1,scifi,434343,000000,100,100,28,Coat:Overshirt,downchevron,000000,181818,100,100,27,RightGlove:Standard,plain,5A3410,181818,100,100,16,LeftGlove:Standard,plain,5A3410,181818,100,100,15,Insignia:Standard,fraBlank,DC0028,FF0000,100,100,29,Neckwear:Shoulders,2straps,5A3410,000000,100,100,30,Belt:Expansion1,twotone-left,312829,000000,100,100,14,Leggings:Expansion1,checks,313131,FFFFFF,100,100,10,Overleggings:Expansion1,furbriefs,4B4B4B,000000,100,100,31,Pants:Standard,fraBlank,FFFFFF,FFFFFF,100,100,13,RightFoot:Expansion1,dessertboot,000000,202020,100,100,12,LeftFoot:Standard,combatboot,202020,000000,100,100,11,Back:Standard,fraBlank,FFFFFF,FFFFFF,100,100,5,Wings:Expansion1,fraBlank,FFFFFF,FFFFFF,100,100,6,Tail:Expansion1,fraBlank,FFFFFF,FFFFFF,100,100,7,Aura:Expansion1,mentat,FFFA9C,FFFA9C,100,100,3,Companion:BigWeapons,motorcycle,181818,53453A,100,100,4,Background:Expansion1,forest,B2B2B2,EE694A,100,100,1,RightHand:Expansion1,shuriken,A6A6A6,000000,100,100,25,LeftHand:Blunts,nightstick,181818,FFFFFF,100,100,2,#
Friend Patrick had a recent post directing me here, where I promptly played with creating my own comicbook character's cover. The result:


Obviously my trope for a "superhero" is based on Batman: No powers, all determination. What I've been thinking about lately is that a real "superhero" would be most interesting for his (or her) need to be anonymous. Apart from the legal ramifications, of course, what would compel someone to endanger themselves regularly and anonymously? There must be a deeper psychological reason, in addition to the pragmatic. Comicbooks have tackled this before, of course, but never to my satisfaction.
So what we have here is a mid-level-income superhero, with a priority for fighting street crime, but not killing anyone. His weapons would have to be compact and largely non-lethal, and he'd need ranged ones as well as something for in-fighting. The shuriken is actually a compromise; when I was thinking about it, I realized darts would be the best weapon for such a vigilante. Blown or tossed, a dart with some kind of drug would be the most efficient tool in such a one's arsenal. The rest of Hero Machine's provisions were pretty great for my purposes. He'd need agility, but would certainly be armored, so sectional plates are best. Paratrooper boots, with ankle support but rubber soles, are the best footwear any vigilante could need. He could use leather pants, but his top would need something that breathes and flexes more, and of course good, tight-fitting gloves. Some little things I particularly appreciate -- equipped at his sides but not his front or back as this would impede brawling; he's a little jacked up, as one would be if one took to the violent neighborhoods nightly; he's in dark greys, imminently more practical for hiding in shadows. Hero Machine only failed me in the kind of mask I wanted for him. To cover his brow and eyes, I had to cover his ears too, and this is something no one in their right mind would do (sorry, Bats).
This was a fun way to spend a day off. I'm going to post the code for this guy below. Simply go to Hero Machine and select "Load," paste it in, and you can mod him up. Or make your own. Whatever you do, share it in the comments somehow.
2.5b5*m1*The East Sider*Hair:Standard,understubble,732C00,000000,100,100,21,Eyebrows:Expansion1,raised,5A3410,5A3410,100,100,20,Eyes:Expansion1,slanty,01B3F1,390F7C,100,100,19,Nose:Standard,thinhook,F8B684,F8B684,100,100,23,Mouth:Expansion1,stern,EE694A,F8B684,100,100,17,Beard:Standard,gaunt,FFD08C,F8B684,100,100,22,Ears:Standard,fraBlank,F8B684,FFFFFF,100,100,18,Skin:Standard,wounded,F79E72,F8B684,100,100,8,Mask:Standard,topbandana,202020,000000,100,100,26,Headgear:Masks1,tophalfbandana,000000,313131,100,100,24,Undershirt:Expansion1,tek,727272,5A3410,100,100,9,Overshirt:Expansion1,scifi,434343,000000,100,100,28,Coat:Overshirt,downchevron,000000,181818,100,100,27,RightGlove:Standard,plain,5A3410,181818,100,100,16,LeftGlove:Standard,plain,5A3410,181818,100,100,15,Insignia:Standard,fraBlank,DC0028,FF0000,100,100,29,Neckwear:Shoulders,2straps,5A3410,000000,100,100,30,Belt:Expansion1,twotone-left,312829,000000,100,100,14,Leggings:Expansion1,checks,313131,FFFFFF,100,100,10,Overleggings:Expansion1,furbriefs,4B4B4B,000000,100,100,31,Pants:Standard,fraBlank,FFFFFF,FFFFFF,100,100,13,RightFoot:Expansion1,dessertboot,000000,202020,100,100,12,LeftFoot:Standard,combatboot,202020,000000,100,100,11,Back:Standard,fraBlank,FFFFFF,FFFFFF,100,100,5,Wings:Expansion1,fraBlank,FFFFFF,FFFFFF,100,100,6,Tail:Expansion1,fraBlank,FFFFFF,FFFFFF,100,100,7,Aura:Expansion1,mentat,FFFA9C,FFFA9C,100,100,3,Companion:BigWeapons,motorcycle,181818,53453A,100,100,4,Background:Expansion1,forest,B2B2B2,EE694A,100,100,1,RightHand:Expansion1,shuriken,A6A6A6,000000,100,100,25,LeftHand:Blunts,nightstick,181818,FFFFFF,100,100,2,#
Labels:
comics,
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mask,
psychology,
superheroes,
violence
Thursday, October 16, 2008
"Call me but love, and I'll be new baptized..."

"Okay, 'butt-love'."
This is an exchange stolen from the script (such as it is) for The Reduced Shakespeare Company's first big hit, The Complete Works of William Shakespeare [Abridged], and I quote it here to make a point. Oh yes, I'm venturing into new territory today -- an actual point. Here it is:
Lotsa people already made fun of Romeo & Juliet.
I mean: LOTS. If you just search for "romeo and juliet parody" on these here internets, you get a lot of results, in a full range from amateur to well-produced and well-known. Still more people have made fun of, made light of, and made all-comic of Shakespeare's entire canon, so that if you stacked the pages up from everything you'd have LOTSA pages. Probably they'd reach the moon and back. Maybe. Perhaps. I've no idea, really.
So Zuppa del Giorno is hardly venturing into undiscovered territory with its upcoming "wholly original" production, The Very Nearly Perfect Comedy of Romeo & Juliet. Heck: Stack Shakespeare in there as someone who made light of the story. Although the play is pirated from other adaptations of a couple of (very specifically) similar commedia dell'arte scenarios, and the biggest change he made was to make a few of the characters somewhat noble, and the story heavily tragic, he also had his fun. To put it succinctly: Shakespeare crammed just about every genitalia joke in there that he possibly could. Hamlet's "country matters" and lap-talk is minuscule in comparison. If you're reading the play, and you think he just made a reference to a particular bit of the male anatomy, odds are that he did. Even Juliet gets a swing at bat, if you will. Which is funny in more ways than one. It begs the question of whether or not ol' Will felt that a significant part of the story he was telling was simply two kids who were eager to shed trou' and bump uglies (answer: he did). I declared a theme of Odin's Aviary to be fart jokes, but I was being politic. "Richard" jokes are much more fun. (And I'm not talking "the Third," here.)
So, in a way, we're not doing something terribly original. I swear (though not by the inconstant moon) though that I'm smitten with David Zarko's concept of the story. As he's expressed it to me, TVNPCoR&J will be about people who are trying very hard indeed to keep life a comedy. In this way, we're not making fun of the play, but of people -- surely a good base for pleasing, accessible comedy, Shakespeare or no. I like this idea, the conflict, and the potential I see for this interpretation to inform the progress of the story. It's both funny and tragic, and could help us tap into a certain unpredictability that might make for a fresh experience for our audiences. It won't be a parody, or farce, or anything so self-conscious; rather, it will be a story of a community with something in common, in spite of all their violent or erotic differences. It feels, at the risk of gross generalization, very Italian to me. There's some talk of making it about a troupe of actors telling the story, but I'm not so in love with that. I'd rather represent people really living through it, trying to make their lives comedies that end well for each. But, yet again, heck: Nothing about these shows we make stays the same from start to finish. Best not to get too attached to any one idea yet.
So I'll fantasize a bit. Just to get it out of my system, you understand.
"Things get out of hand." This sums up pretty nicely for me what I'm imagining as a central action of our play. Much of the action of the basic story reminds me of children at play (and I refer to every character here, except possibly the prince) who get a little out of control with their fussing and fighting. Before you know it, someone's heart's broken, someone's eye's poked out, and everyone's pointing fingers in order to avoid more hurt. This meshes well with clown theory as I understand it, because clowns are very much like babies, or alien visitors, experiencing everything for the first time. They still have to learn concepts like "hot," much less "love." As it stands, our version will have only Romeo and Juliet as clowns, and the rest of the world populated by masked commedia dell'arte characters. This stands to drive the action right along, as commedia characters are largely appetite-driven and selfish. It's exciting to think of our first -- in five+ years of making dell'arte-inspired theatre, mind you -- masked show in general. I hope we can help our audiences see the masks as they were intended; more caricature than disguise, more revealing than deceitful.
Regardless of style choices, it will I hope retain the sense of contemporary fun that has been in every Zuppa show through the years. In our workshops, as we explored the seeming despair over Rosaline that Romeo exhibits on his introduction, we thought of having him accidentally pulling out moves borrowed from Hamlet, dressed in black, contemplating a skull wearing a red nose. I'd love to have movie posters up for other Shakespeare plays, borrowing from Silent Lives the notion of characters who learn their behavior from popular culture. The humor should come from the moment and character, not necessarily the indications of a joke in the script. Heather and I are already discussing the possible humor of feigned (or frustrated) exits, a running joke about people trying to leave stage and continually being called back. The balcony scene is a great one for this and comes to mind immediately, but also on the way to the party Romeo keeps trying to leave. The topper is the "morning after" scene, probably. Great place for a fart joke there, too, I can't help but notice. (Hopefully someone will shoot me down on this; "that may be a great idea for next year's show...") "It is the lark that sings so out of tune..."
It's at once thrilling and frightening to be so excited for another Zuppa show. After some five years' experience creating these shows in a variety of ways, I've come to learn that they can be the ultimate positive experience, or can be somewhat like Mercutio's famous monologue. Full of enthusiasm and wit to begin, but suddenly arduous and painful, too. Even Silent Lives, my favorite thus far, was something of a baptism by fire. You just never know how it's all going to turn out, and stand to save yourself a lot of pain by caring a little less. But of course, the whole point is in getting people to care a little bit more, to invest themselves in good laughter, and good tears. So there is no choice; not really. Like a good tragedy, caring this much about what I make is an inevitable progress through Heaven and Hell. Besides, the laughter is so much sweeter with a little suffering to weight it against.
It may not be an original idea, but it is a true one.
Labels:
"creactor",
anxiety,
collaboration,
comedy,
commedia dell'arte,
hope,
intention,
love,
mask,
Shakespeare,
theatre,
tragedy,
violence,
Zuppa del Giorno
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